Game of Challenges® · ActivePromote™

How ActivePromote™ Works

ActivePromote™ is a trusted foot-traffic lane where students earn by driving real customers to local businesses using a Promo Pass (QR + code + referral number). The visit is verified at the counter, awards stay clean through admin approvals, and businesses/customers can optionally tip or sponsor the student lane with one click.

Skill-Based No Gambling Admin-Guided Verified Foot Traffic Proof + Approvals Updated: 2026-02-14

Flow Diagram (one look, the whole concept)

This is the revolving door: student → business → promo pass → customer check-in → verified credit → repeat.

1) Student
Gets a Domain-Key (referral code). Shares promos. Drives traffic.
2) Business
Signs up once. Publishes promos. Staff redeems at counter.
3) Promo Pass
A single screen: QR + short code + Domain-Key attached.
4) Customer Check-In
Customer shows Promo Pass. Staff redeems → visit verified.
5) Verified Rewards
Credit + optional tips/sponsors. Leaderboard updates. Loop repeats.
Core rule: the business owns the offer (price/time/terms). The student owns distribution (sharing/traffic). The admin owns trust (approvals).

The Full Loop (step-by-step, no guessing)

  1. Student creates/login → receives a Domain-Key (their referral code for tracking).
  2. Business signs up once (name, email, category, etc.).
  3. Admin approves the business so the lane stays clean and trusted.
  4. Business creates a promo (today’s deal, time window, terms). Admin can require promo approval before it goes live.
  5. Student shares the promo using their Domain-Key link (social/QR/flyer). This attaches attribution automatically.
  6. Customer walks in and shows the Promo Pass on their phone (QR + code + referral number).
  7. Cashier/staff redeems the Promo Pass (scan QR, or type code, or select referral number).
  8. System logs verified foot traffic (timestamp, business, promo, student Domain-Key) → creates a clean record.
  9. Optional tips/sponsorship (business owner or customer) → one click buttons or custom amount.
  10. Student gets credited/paid for verified results → shares the story → more students + more businesses → loop repeats.
What makes it trusted: a “visit” only counts when redeemed at the counter (or verified via an approved method). No “I said I came” guessing.

What customers show at the counter (the proof of foot traffic)

Customers show a single screen called the Promo Pass. It includes all fallbacks so every store can redeem even without a scanner.

Promo Pass must include

  • QR Code (fastest)
  • Short Redeem Code (backup) — example: AP-7421
  • Referral Number / Domain-Key (backup) — example: F8255R

Cashier redemption options

  • Scan QR → shows “Verified Check-In ✅”
  • Or type short code → “Verified Check-In ✅”
  • Or enter/select Domain-Key → “Verified Check-In ✅”

Result: the system records who drove the traffic and which promo did it, with time stamp.

Who controls promos (business vs student — locked answer)

Canonical design: the business owns the offer (price/time/terms). Students can share it, and can draft it only if the business confirms.

Business can

  • Create promos (“today’s deal”, “happy hour”, “bring-a-friend”)
  • Set time window + terms + limits
  • Post bounties (optional proof-based tasks)
  • Redeem Promo Pass at the counter

Student can

  • Sign up the business (on the spot)
  • Help draft a promo (assist mode)
  • Share promos everywhere using their Domain-Key
  • Complete bounties + submit proof (claims)
Assist Mode (when a business wants the student to type it)
Students may enter a promo as DRAFT. The business must confirm it (one click) before it can go live. Students cannot silently change live pricing/terms.

Tips & Sponsorship (business + customers)

Tips/sponsorship are optional “thank you” support that keep the lane alive. The design should be one-click buttons + custom amount.

Business owner tipping (inside business dashboard)

  • Buttons: $3 Tip, $5 Tip, $10 Sponsor, $25 Root Sponsor, $50 Champion Sponsor
  • Plus: Custom Amount
  • Credit target: “student who signed me up” (default) or select a Domain-Key or Awards Pool

Customer tipping (after redeem or via QR at register)

  • Buttons: $1 Tip, $3 Tip, $5 Tip, $20 Sponsor, $50 Big Sponsor
  • Plus: Custom Amount
  • Default credit: the Domain-Key attached to that Promo Pass (or Awards Pool)

Verification (how we prevent hiccups and keep it real)

Verified Foot Traffic (Check-In)

  • A visit counts only when the Promo Pass is redeemed by staff.
  • Each redeem logs: business + promo + Domain-Key + timestamp.
  • Anti-spam: limit repeats, detect rapid duplicates, flag suspicious patterns.

Proof-Based Tasks (Bounties + Claims)

  • Business posts tasks (photos, posts, outreach, etc.).
  • Student submits proof (claim).
  • Admin approves/denies with reason logged.
Simple promise: No proof, no approval, no payout. That’s how the lane stays trusted and scalable.

FAQ (most common questions)

What does a customer show at the counter to prove they came from ActivePromote™?
A Promo Pass on their phone: QR code + short redeem code + referral number (Domain-Key). Staff redeems it to verify foot traffic.
Can a business have multiple students promoting them?
Yes. A business has one account, but can be linked to many student Domain-Keys (promoters). More promoters = more reach and potential traffic, while counter redemption keeps the attribution clean.
Who creates the promo: the business or the hustler/student?
The business owns and controls the offer. Students can share and may draft in Assist Mode, but the business must confirm before the promo goes live.
How do tips/sponsorship work?
One-click button amounts (plus custom). Business owners can tip from their dashboard; customers can tip after redeem or via register QR. Funds can credit a specific Domain-Key or the Awards Pool.
What keeps this from turning into spam?
Admin approvals + proof requirements + counter verification. Promotions are controlled by the business, and visits only count when redeemed.

Glossary (simple definitions)

Public summary page purpose: explain the lane clearly and set expectations so the system builds exactly what people think they are joining.